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Super Mario Maker 3DS

I got to work on Super Mario Maker for Nintendo 3DS. Since the game is a port of the Wii U version I worked on many areas:
UI Art: had to create the UI sequences, layouts and graphics for many areas of the game such as CourseBot, Network, Local Share, Credits and more! The most fun I had in UI was definitely animating Yamamura (the pigeon) eating Karaage and Edamame!
Rigging: Updated in-game rigs for 3D characters for gameplay
Asset optimization: Optimized assets, sprites and textures for Enemies, Items and more for 3DS performance.
Sprite cleanup

Game Cover

Game Cover

Some of the UI and animation work I did for the game.

I was responsible for all final graphics, animation and layout for Course World (based off the Wii U version)

I was responsible for all final graphics, animation and layout for Course World (based off the Wii U version)

If you wait enough... Yamamura will try to eat your Karaage!

If you wait enough... Yamamura will try to eat your Karaage!

Created all UI for Streetpass

Created all UI for Streetpass

More UI from Course World I worked on

More UI from Course World I worked on

I was responsible for all final graphics, animation and layout for Course Bot (based off the Wii U version). Have you gotten all the medals?

I was responsible for all final graphics, animation and layout for Course Bot (based off the Wii U version). Have you gotten all the medals?

Updated all 3D realtime assets and optimized sprites for 3DS

Updated all 3D realtime assets and optimized sprites for 3DS